The art test I did when I applied, a rough and cleaned up version of a bouncing eyeball.
Idle keys for "Gazer", a nervous character with many eyes.
Walk keys for "Gazer".
Idle animation for "Strike", a bowling pin mobster. I was assigned to do keys, tweening and clean up for this one.
Some FX I animated and cleaned up.
Some of the work I did as a Junior Key Animator on Monochrome RPG. This was a very fun project to work on part-time last year and it was animated on 2's in 30 fps. I was mostly tasked with drawing keyframes, then adding timing charts and passing it along the pipeline. I worked in Opentoonz. You can find more about the game here: https://www.monochromerpg.com/