Canine 49 - Animation

Gameplay trailer.

Together with another animator, I created animations for the characters that our character artist designed.

Together with another animator, I created animations for the characters that our character artist designed.

I was responsible for rigging the characters, which I did in After Effects.

I was responsible for rigging the characters, which I did in After Effects.

We also made handdrawn animations for the environment in Photoshop. These are simple animations that play when a player clicks on the object, but have no other effect.

We also made handdrawn animations for the environment in Photoshop. These are simple animations that play when a player clicks on the object, but have no other effect.

Canine 49 - Animation

Canine 49 is an 8 week school project that I worked on in my 2nd year at IGAD. It was developed for a client that approached my school from Michigan. We adapted an original story into a short point & click adventure game. You can find more about the project here: https://igad.itch.io/canine-49

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